Lightspeed Frontier Wiki
mNo edit summary
mNo edit summary
 
(One intermediate revision by the same user not shown)
Line 11: Line 11:
 
==List of weapon modules==
 
==List of weapon modules==
 
Beam weapons:
 
Beam weapons:
  +
<gallery mode="traditional" align="left">
* [[LZ-1 Laser Emitter]]
+
File:Laser.png|'''[[LZ-1 Laser Emitter]]'''
  +
</gallery>
  +
   
 
Projectile weapons:
 
Projectile weapons:
  +
<gallery mode="traditional" align="left">
* [[8.0 Cal Gatling Gun]]
+
File:Minigun.png|'''[[8.0 Cal Gatling Gun]]'''
* [[880mm Flak Cannon]]
+
File:Flak.png|'''[[880mm Flak Cannon]]'''
* [[5"/42 Caliber Gun]]
+
File:5cal.png|'''[[5"/42 Caliber Gun]]'''
* [[16" /50 Mark 7 Nuclear Gun Battery|16"/50 Mark 7 Nuclear Gun Battery]]
+
File:Navalguns2.png|'''[[16" /50 Mark 7 Nuclear Gun Battery|16"/50 Mark 7 Nuclear Gun Battery]]'''
* [[7.0 Caliber Buffers Gun]]
+
File:Buffersgun.png|'''[[7.0 Caliber Buffers Gun]]'''
* [[Omnidirectional Plasma Turret UH-37]]
 
* [[Scuttle Twin-Turbo Plasma Turret Mk4]]
+
File:plasmatower.png|'''[[Omnidirectional Plasma Turret UH-37]]'''
  +
File:Twinturboturret.png|'''[[Scuttle Twin-Turbo Plasma Turret Mk4]]'''
* [[M-24 Double-Barrel Plasma Shotgun]]
+
File:Shotgun.png|'''[[M-24 Double-Barrel Plasma Autocannon]]'''
* [[M-3567 Alligator-Type Ronald Railgun]]
+
File:Railgun.png|'''[[M-3567 Alligator-Type Ronald Railgun]]'''
* [[Tannhauser Fusion Turret TFT-99]]
+
File:Tannhauser.png|'''[[Tannhauser Fusion Turret TFT-99]]'''
  +
</gallery>
   
 
Missile/Torpedo launchers:
 
Missile/Torpedo launchers:
  +
<gallery mode="traditional" align="left">
* [[NTB Hornet Guided Missile Launcher]]
+
File:rockethornet.png|'''[[NTB Hornet Guided Missile Launcher]]'''
* [[Neutron Torpedo Launcher X3 Mk 3]]{{stub}}
+
File:Torpedoneutron.png|'''[[Neutron Torpedo Launcher X3 Mk 3]]'''
  +
</gallery>
  +
 
[[Category:Modules]]
 
[[Category:Modules]]

Latest revision as of 13:38, 26 May 2018

Minigun

Players start out with a 8.0 Cal Gatling Gun.

Weapons are a module type in Lightspeed Frontier. They require electricity to operate. A necessity for any ship, they can be used against other ships or for asteroid mining.

The inventory filter for them is the following: Weap


Firing groups[ | ]

All weapons have a firing group assigned. The default group is Manual 1. All 3 firing groups are toggleable on and off from the hotbar. Weapons assigned to Secondary Battery will aim and shoot automatically if that firing group is enabled and a target is locked onto .

List of weapon modules[ | ]

Beam weapons:


Projectile weapons:

Missile/Torpedo launchers: